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- THE PEACE BROTHERS HOLLAND PRESENTS
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- CADAVER THE LAST SUPPER DOC'S TYPED BY -*- DE BAAS/TPB -*-
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- -- FUNCTION KEYS --
-
- F1 - Map. A record of the rooms visited so far.
- F2 - Toggles between using there button or the enter key to bring up icons.
- F3 - Toggles between icons displayed as soon as u touch an item or after
- - pressing the fire button .
- F4 - Toggles Between moving in 8 directions and 4 directions.
-
-
- -- THE STORY --
-
- HAVING SUCCESSFULLY COMPLETED WITH DIANOS CONTRACT, KARADOC CAN'T RESIST
- AN INVITE TO A FEAST IN CELEBRATION OF THE VILLIAN'S DEATH.
- PAUSING ONLY TO STUFF A COPY OF INTO THE LAIR OF THE NECROMANCER, SIX
- ASPIRIN AND A WELL THUMBED COPY OF PLAYDWARF INTO HIS RUCKSACK, HE SETS
- OFF TO PARTY AT THE BLEAK HOSTEL, ZEIGENHOFF.
- HE ARRIVES TO THE STRAIN OF MUSIC, THE SMELL OF ROASTING BOAR, THE PROSPECT
- OF FREE BOOZE, FREE FOOD AND CLEAN SHEETS.
- NOTHING BUT PLEASURE AWAITED WITHIN.
- AND IF YOU BELIEVE THAT.......
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- -- PLAY THE GAME --
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- During normal play, Karadoc is moved around using the joystick, while the
- gire button allows the player to jump.
- While holding a weapon or spell, the firebutton fires/casts the item.
- The item held is displayed in a large window on the left of the status
- panel. (Note: The 'h' key toggles a held object on and off.)
-
- -- ICONOCLASTIC --
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- On touching an object, the left hand status display reveals a series of
- icons showing actions that can be executed upon that item.
- Using the joystick, you can highlight the icons appropriate to the chosen
- item. To use items in your rucksack, simply press the spacebar.
- A large window on the right of the status display shows the last item from
- your rucksack you used or picked up.
- To cycle through the items available, move the highlighted box off to
- the left or right of the icons panel.
- By moving the joystick up and down, new items from the rucksack are displayed.
- Moving the joystick left or right returnes the player to the icon panel.
- Pressing the spacebar again returns the player to the game.
- Using the return key allows you to acces an overview of the rucksack
- showing up to 16 items wich can be scrolled by moving the joystick.
- Pressing fire selects the item and returns you to the 'small' rucksack
- display in order for you to select the appropriate icon.
- Pressing return when in the large rucksack returns the player to the game.
-
- -- THE KEY TO YOUR LIFE --
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- A bar located on the right hand status panel displays the healt of the
- character, while a book located in the first room reveals gold, experience,
- healt and percentage of room visited.
- All money that is collected will be deleted unless the item plays some part
- in a puzzle.
- Keys that are no longer needed are also deleted - this clears space in the
- rucksack. Some portions of spells will be unknown when you find them.
- There are two spells which reveal unknown information.
- Read Magic will allow you to use an unknown spell and tell you its true name
- and function.
- Learn Potion allows the player to descern the nature of a potition if its
- name is unknown. Read Language translates foreign scripts.
- It is used for learning information written in runes or another tongue.
-
- -- MOVE IT --
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- Keys: To insert a key or something into a lock o something, touch the
- receiving object (hole etc), then press the spacebar/return allows acces
- to the rucksack.
- The item to be inserted is chosen and the insert icon activated.
-
- Spells: Spells fall intro three mainn catogories.
- Spells which fire a shot (Magic Missile, Unlock Door Etc), Room Spells
- (Freeze, Sleep etc) and Object Spells (Unlock, Chest, Bless weapon etc).
- The first two categories are cast by holding the spell and pressing the fire
- button. The object spells are cast by touching the object on which the spell
- is to be cast. The player then enters the rucksack and selects the spell he
- wants to use. A spell cast icon appears which, when activated, casts the spell.
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- Giving: When the player touches certain objects or characters, he may be
- able to give them an item by touching the recipient, entering the rucksack,
- selecting an item and then selecting the give icon.
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